Shootout

Shootout is a top-down shooter game that I programmed during a pre-collegiate summer course at Stanford University.

Image

Inspiration

The game itself takes inspiration from other top-down shooter games that I have played–most notably, games like Hotline Miami and the Binding of Isaac. I wanted to replicate interesting aspects of projectile physics from both games, and I feel like I have been able to do so with the current version.

Technology stack

  • Lue
  • Love2D
  • Tiled

Go check out the project on GitHub!